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Ben
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xx Ben's CS:S Config v4.5 (League Compliant)
« Thread started on: Feb 16th, 2009, 2:34pm »

Ben's CS:S Config v4.5

100% League Compliant

This config is the perfect balance of fps-raising commands, personal customization commands and binds. All commands are 100% ESEA/CEVO/CAL/RGA tested and legal.

Currently working on a CS:GO version of the config, check back soon.

TO ENABLE:
1) Copy the code below into notepad and edit it as you see fit.
2) Save the file and name it "autoexec.cfg" (without quotes.) [NOTE: The config will not work if the file is named "autoexec.cfg.txt"]
3) Move the file [autoexec.cfg] into your cstrike\cfg folder. [ie: C:\Program Files\Steam\steamapps\common\Counter-Strike Source\cstrike\cfg]
4) Run CS:S and enjoy!
« Last Edit: Jan 5th, 2014, 2:25pm by Ben » User IP Logged

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xx Ben's CS:S Config v4.5 (League Compliant)
« Reply #1 on: Sep 17th, 2010, 4:34pm »

Code:
// TO ENABLE: Save this script in the "C:\Program Files\Steam\steamapps\common\Counter-Strike Source\cstrike\cfg" folder AND name it "autoexec.cfg" (without quotes).  Do not save it as "autoexec.cfg.txt".
// Email question, comments and feedback to namesben@gmail.com
// This script is fully customizable, edit it as you see fit.


// --------------------------
// Binds

bind "<key>" "buy hegrenade"
bind "<key>" "buy flashbang"
bind "<key>" "buy smokegrenade"
bind "<key>" "buy defuser"
bind "<key>" "vest"
bind "<key>" "vesthelm"
bind "<key>" "buy ak47"
bind "<key>" "buy m4a1"
bind "<key>" "buy deagle"
bind "<key>" "buy awp"
bind "<key>" "buy mp5"
bind "<key>" "buy usp"


// This is how have my binds configured.
// REMOVE '//' FROM THE BEGINNING OF A BIND TO ENABLE IT.

//bind "kp_end" "buy hegrenade"       // Keypad #1 = Grenade
//bind "kp_downarrow" "buy flashbang" // Keypad #2 = Flashbang
//bind "kp_pgdn" "buy smokegrenade"   // Keypad #3 = Smoke
//bind "kp_leftarrow" "buy vest"      // Keypad #4 = Vest
//bind "kp_5" "buy defuser"           // Keypad #5 = Defuser (CT)
//bind "kp_rightarrow" "buy vesthelm" // Keypad #6 = Vest & Helm
//bind "kp_home" "buy ak47;buy m4a1"  // Keypad #7 = M4/AK-47
//bind "kp_uparrow" "buy deagle"      // Keypad #8 = Deagle
//bind "kp_pgup" "buy awp"            // Keypad #9 = AWP

//bind "space" "+jump"      // Space = jump
//bind "mwheelup" "+jump"   // Mouse wheel up = Jump
//bind "mwheeldown" "+jump" // Mouse wheel down = Jump

//unbind "f10"                   // unbinds F10 (quit)
//bind "f10" "kill"              // F10 = player suicides
//unbind "f"                     // unbinds "f" key (flashlight)
//bind "backspace" "impulse 100" // backspace = use flashlight

//bind "kp_slash" "give weapon_hegrenade"     // Keypad "/" = Give HE (sv_cheats 1)
//bind "kp_multiply" "give weapon_flashbang"  // Keypad "*" = Give flash (sv_cheats 1)
//bind "kp_minus" "give weapon_smokegrenade   // Keypad "-" = Give smoke (sv_cheats 1)


// --------------------------
// HUD Settings: Advanced customization commands of HUD, etc.

cl_crosshairalpha "255"        // Sets transparency of cross hair: Smaller number = higher transparency (255 max value.)
cl_crosshaircolor "5"          // Sets color of cross hair | "0" Green | "1" Red | "2" Blue | "3" Yellow | "4" Light Blue | "5" Custom Color (see below)
cl_crosshaircolor_b "255"      // Sets blue color levels in crosshair when cl_crosshaircolor "5"
cl_crosshaircolor_g "0"        // Sets green color levels in crosshair when cl_crosshaircolor "5"
cl_crosshaircolor_r "255"      // Sets red color levels in crosshair when cl_crosshaircolor "5"
cl_crosshairthickness "0.9"    // Sets chrosshair thickness: higher number = greater thickness
cl_crosshairsize "2"           // Sets chrosshair size: higher number = larger crosshair
cl_crosshairspreadscale ".5"   // Sets dynamic distance between crosshair segments: higher number = larger spread
cl_crosshairusealpha "1"       // "1" Enables cross hair transparency | "0" Disables
cl_dynamiccrosshair "3"        // "1" Cross hair expands based on weapon accuracy | "2" Legacy dynamic | "3" Legacy static | "0" Disables

cl_autowepswitch "0"           // "1" Automatically switches to picked up weapon | "0" Disables
cl_autohelp "0"                // "1" Enables in-game help popup | "0" Disables
cl_radaralpha "200"            // Sets radar transparency: Smaller number = higher transparency.
cl_radar_locked "0"            // "1" Radar turns with player | "0" Radar is locked in position
cl_righthand "0"               // "1" Guns held right handed | "0" Guns held left handed
cl_showfps "0"                 // "1" Shows current fps in top right corner of screen | "0" Disables
cl_show_achievement_popups "0" // "1" Shows popup for completed achievements  | "0" Disables lower left part of screen
hud_deathnotice_time "4"       // Sets number of seconds to display deathnotices (in upper-right corner)
hud_fastswitch "1"             // "1" Enables fast weapon switching | "0" Disables
hud_saytext_time 6             // Sets number of seconds to display in-game chat text

net_graph "0"                  // "1" Enables net_graph | "0" Disables [Use in conjunction with "Scoreboard with Netgraph" bind below.]
net_graphheight "50"           // Sets net_graph vertical position: Smaller number = lower graph position
net_graphproportionalfont "0"  // "1" net_graph text is  large | "0" net_graph font is small
net_graphpos "1"               // "1" net_graph aligned to right side of screen | "2" middle of screen | "3" left of screen


// --------------------------
// Miscellaneous Settings: Other customizations and commands.

cl_c4dynamiclight "1"            // "1" Enables bigger blinking bomb light | "0" Disables
cl_disablefreezecam "1"          // "1" Disables freeze/death cam | "0" Enables.
cl_disablehtmlmotd "0"           // "1" Disables HTML Message Of The Day (MOTD) | "0" Enables
cl_downloadfilter "nosounds"     // "none" Disables all server downloads | "nosounds" Disables server sound downloads | "all" Enables all downloads
cl_minmodels "1"                 // "1" Enables minmodels | "0" Disables
cl_min_ct "1"                    // Sets the CT minmodel | "1" Seal Team 6 | "2" GSG-9 | "3" SAS | "4" GIGN
cl_min_t "2"                     // Sets the T minmodel | "1" Phoenix Connection | "2" Elite Crew | "3" Arctic Avengers | "4" Guerrilla Warfare
cl_playerspraydisable "1"        // "1" Disables player sprays | "0" Enables
con_enable "1"                   // "1" Enables developer's console | "0" Disables
jpeg_quality "100"               // Sets JEPG screen shot quality.
mat_monitorgamma_tv_enabled "1"  // "1" Enables high screen brightness | "0" Disables
mat_monitorgamma_tv_exp "2.5"    // Sets the high screen brightness levels: higher number = higher screen gamma
m_customaccel "0"                // Sets a custom acceleration curve | "0" Disables
m_filter "0"                     // "1" Enables mouse movement filter | "0" Disables
mp_decals "300"                  // Sets number of decals that will be shown, (such as player sprays, bullet holes, and blood). Use in conjuncture with "r_decals".
voice_enable "1"                 // "1" Enables in-game voice chat transmission and receipt | "O" Disables
zoom_sensitivity_ratio "1.0"     // Sets sensitivity ratio for when using a scoped weapon.


// --------------------------
// FPS Settings: Settings that will increase fps without ruining the game's feel or appearance. (I experienced 25-60 more fps, depending on map.)

cl_forcepreload "1"           // "1" Preloads game assets at level start | "0" Disables
fps_max "300"                 // Sets a cap on the fps | "0" Removes cap
//mat_dxlevel "95"            // Sets DirectX level | "81" DirectX 8.1 |  mat_dxlevel "95" DirectX 9.0c
mat_specular "0"              // "1" Enables metallic shine on weapons and metal objects | "0" Disables
//props_break_max_pieces "0"  // Sets the maxium number of peices an object can break into | "0" Objects disappear when broken.
r_3dsky "0"                   // "1" Enables 3D sky | "0" Disables
r_3dnow "0"                   // "1" Enables 3DNow instructions (AMD processors only) | "0" Disables
r_sse2 "1"                    // "1" Enables SSE2 instructions | "0" Disables


// --------------------------
// Net Code Settings: Corrects rates for optimal registration and ping.

cl_cmdrate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_timeout "300"
cl_updaterate "66"
cl_wpn_sway_interp "0"
rate "1048576"


// --------------------------
// Dynamic Binds
// Cycle Cross Hair Color: Press 'Delete' to rotate through eight different crosshair colors
alias "chcolor" "ccolor1"
alias "ccolor1" "cl_crosshaircolor_g 255; echo CH Color: White; alias chcolor ccolor2"
alias "ccolor2" "cl_crosshaircolor_r 0; echo CH Color: G/B; alias chcolor ccolor3"
alias "ccolor3" "cl_crosshaircolor_b 0; echo CH Color: Green; alias chcolor ccolor4"
alias "ccolor4" "cl_crosshaircolor_r 255; echo CH Color: G/R; alias chcolor ccolor5"
alias "ccolor5" "cl_crosshaircolor_g 0; echo CH Color: Red; alias chcolor ccolor6"
alias "ccolor6" "cl_crosshaircolor_r 0; echo CH Color: Black; alias chcolor ccolor7"
alias "ccolor7" "cl_crosshaircolor_b 255; echo CH Color: Blue; alias chcolor ccolor8"
alias "ccolor8" "cl_crosshaircolor_r 255; echo CH Color: R/B; alias chcolor ccolor1"
bind "del" "chcolor"

// Cycle Cross Hair Transparency: Press 'End' to rotate through six different crosshair transparencies  [cl_crosshairusealpha must be "1" to use]
bind "end" "incrementvar cl_crosshairalpha 125 255 26"

// Cycle Cross Hair Size: Press 'Page Down' to rotate through eight different crosshair sizes
bind "pgdn" "incrementvar cl_crosshairsize 0.5 4 0.5"

// Cycle CT Models: Press '[' to rotate through the four different CT character models
bind "[" "incrementvar cl_min_ct 1 4 1"

// Cycle T Models: Press ']' to rotate through the four different T character models
bind "]" "incrementvar cl_min_t 1 4 1"

// Scoreboard with Netgraph: 'Tab' will show scoreboard and netgraph for as long as the key is pressed
alias "+sb" "+showscores; net_graph 1"
alias "-sb" "-showscores; net_graph 0"
bind  "tab" "+sb"



clear
echo ""
echo "**************************************************"
echo "  Ben's CS:S Config v4.5 (League Compliant) Loaded    "
echo "   Email support available at namesben@gmail.com    "
echo "**************************************************"
echo "" 
« Last Edit: Jan 5th, 2014, 2:11pm by Ben » User IP Logged

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xx Ben's CS:S Config v4.5 (League Compliant)
« Reply #2 on: Aug 22nd, 2012, 3:58pm »

What's new with v4.5?
-Added 'Scoreboard with Netgraph' dynamic bind.
-Updated 'dynamic binds section' and 'net_graph' descriptions.
-Corrected 'cl_showfps' value to 0 from 300.
-Changed 'fps_max' value to 300.

What's new with v4.4?
-Updated file path to reflect 'steam pipeline' update.
-Updated 'dynamic binds section' descriptions and header.
-Corrected typos (thanks Loki.)

What's new with v4.3?
-Updated dynamic crosshair transparency bind to new more efficient style.
-Changed cl_crosshairalpha value to 255 and updated description.
-Fixed description errors in dynamic binds section.
-Changed 'fps_max 0' back to 'fps_max 300' due to zblock restrictions (thanks wargghhh).

What's new with v4.2?
-Implemented the overhauled dynamic binds section (forgot to include in v4.1)
-Updated dynamic bind descriptions.
-Added three new give weapon_* binds.

What's new with v4.1?
-Added several new commands.
-Removed a few obsolete commands.
-Arranged sections in a more logical order.
-Fixed minor syntax errors and made the script easier to read.
-Added more commands descriptions.
-Modified the binds section.
-Overhauled dynamic binds (at the bottom).
« Last Edit: Jan 5th, 2014, 2:12pm by Ben » User IP Logged

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